Browser-native level design

Build arenas.
Stay in flow.

A fast, focused map editor for Quake III Arena—built for the browser with familiar brush workflows and modern WebGL rendering.

Launch Q3Edit Requires a WebGL2 browser
  • 01 Edit .map files
  • 02 Native brush tools
  • 03 Compile BSP in-browser
Q3Edit showing its four map-editing viewports, toolbars, object list, entity controls, and texture browser
The complete editor, running in your browser
XY Top
3D Camera
Entity
Texture
Terrain
XZ Front
YZ Side